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Amiga Magazin: Amiga-CD 1996 March
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Amiga-CD 1996 #3.iso
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pd-software
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mui_3.1
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developer
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autodocs
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mui_text.doc
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TABLE OF CONTENTS
Text.mui/Text.mui
Text.mui/MUIA_Text_Contents
Text.mui/MUIA_Text_HiChar
Text.mui/MUIA_Text_PreParse
Text.mui/MUIA_Text_SetMax
Text.mui/MUIA_Text_SetMin
Text.mui/MUIA_Text_SetVMax
Text.mui/Text.mui
Text class allows generating objects that contain
some kind of text. You can control the outfit of
your text with some special control characters,
including italics, bold, underline and color
codes. Format codes align text either left,
centered or right, linefeeds allow multiline
text fields.
Text.mui/MUIA_Text_Contents
NAME
MUIA_Text_Contents -- (V4 ) [ISG], STRPTR
FUNCTION
String to be displayed in a text object.
If the string is larger than available display space,
it will be clipped. Setting MUIA_Text_Contents to NULL
results in an empty text object.
The string is copied into a private buffer, you can destroy
the original after using this tag.
Whenever MUI prints strings, they may contain some special
character sequences defining format, color and style of the text.
'\n' Start a new line. With this character you can e.g. create
multi line buttons.
ESC - Disable text engine, following chars will be printed
without further parsing.
ESC u Set the soft style to underline.
ESC b Set the soft style to bold.
ESC i Set the soft style to italic.
ESC n Set the soft style back to normal.
ESC <n> Use pen number n (2..9) as front pen. n must be a valid
DrawInfo pen as specified in "intuition/screens.h".
ESC c Center current (and following) line(s).
This sequence is only valid at the beginning of a
string or after a newline character.
ESC r Right justify current (and following) line(s).
This sequence is only valid at the beginning of a
string or after a newline character.
ESC l Left justify current (and following) line(s).
This sequence is only valid at the beginning of a
string or after a newline character.
ESC I[s] Draw MUI image with specification <s>. See autodocs
of image class for image spec definition.
Note: These rules apply to all MUI strings, not only to
a text objects contents. You can e.g. format the
columns of a listview or include images in a cycle
gadgets entries.
EXAMPLE
...
MUIA_Text_Contents, "\33c\33bMUI\33n\nis magic"
...
would look like | MUI | <-- bold
| is magic | <-- normal
SEE_ALSO
MUIA_Text_SetMin, MUIA_Text_SetMax, MUIA_Text_PreParse
Text.mui/MUIA_Text_HiChar
NAME
MUIA_Text_HiChar -- (V4 ) [I..], char
FUNCTION
If the character given here exists in the displayed
string (no matter if upper or lower case), it will
be underlined. This makes it easy to create macros
such as KeyButton() that specify the control char
and the underline char at the same time.
SEE ALSO
MUIA_Text_Contents, MUIA_Control_Char
Text.mui/MUIA_Text_PreParse
NAME
MUIA_Text_PreParse -- (V4 ) [ISG], STRPTR
FUNCTION
String containing format definitions to be parsed before
the text from MUIA_Text_Contents is printed.
Using this tag, you can easily define different formats,
colors and styles without modifying the original string.
EXAMPLE
...
MUIA_Text_PreParse, "\33c\33i", // centered and italics
MUIA_Text_Contents, "foobar",
...
SEE_ALSO
MUIA_Text_Contents
Text.mui/MUIA_Text_SetMax
NAME
MUIA_Text_SetMax -- (V4 ) [I..], BOOL
FUNCTION
Boolean value to indicate wether the objects maximal width
shall be calculated to fit the string given with
MUIA_Text_Contents.
When set to FALSE, maximum width is not limited.
For a text object that needs to be updated (e.g. some
information about your programs status) you would probably
set MUIA_Text_SetMax to FALSE to allow resizing of this
object.
For a label for one of your gadgets, you might want to
give this tag a value of TRUE to prevent MUI from
inserting additional layout space.
Defaults to FALSE.
EXAMPLE
...
TX_Status = TextObject,
RecessedFrame,
MUIA_Background , MUII_BACKGROUND,
MUIA_Text_PreParse, "\33c",
MUIA_Text_Contents, "running...",
End,
...
set(TX_Status,MUIA_Text_Contents,"reading...");
...
set(TX_Status,MUIA_Text_Contents,"writing...");
...
SEE_ALSO
MUIA_Text_SetMin, MUIA_Text_Contents
Text.mui/MUIA_Text_SetMin
NAME
MUIA_Text_SetMin -- (V4 ) [I..], BOOL
FUNCTION
Boolean value to indicate wether the objects minimal width
shall be calculated to fit the string given with
MUIA_Text_Contents.
When set to FALSE, minimum width will be set to 0
and the displayed string may be clipped.
Defaults to TRUE.
SEE_ALSO
MUIA_Text_SetMax, MUIA_Text_Contents
Text.mui/MUIA_Text_SetVMax
NAME
MUIA_Text_SetVMax -- (V11) [I..], BOOL
FUNCTION
Settings this to FALSE makes a TextObjects y-size unlimited.
Defaults to TRUE which means the objects height is fixed.